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patchnotes [2017/03/31 15:14]
domi
patchnotes [2017/04/07 16:51] (aktuell)
domi
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 ====== Patchnotes ====== ====== Patchnotes ======
  
-===== Looterkings Changelog v.0.9.31.03.2017 =====+===== Looterkings Changelog v.0.9.07.04.2017 =====
  
 **Twitch Mode:** **Twitch Mode:**
   * Twitch mode is a new game mode that lets twitch streamers play Looterking together with their audience (see announcement for more info)   * Twitch mode is a new game mode that lets twitch streamers play Looterking together with their audience (see announcement for more info)
  
-**NatureWorm (Balancing):** +**Balancing:​** 
-  * The projectile deals less damage and is easier to evade+  * NatureWorm: ​The projectile deals less damage and is easier to evade 
 +  * MissionCards:​ A mission card will no longer be awared when there is only one player 
 +  * Miniboss: The maximum possible probability for a miniboss appearance was lowered to 80% (from 100%)
  
 **Bugfixes:​** **Bugfixes:​**
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   * UI/Stack: Fixed bug where nicknames remains in the world after a client in a stack had disconnected   * UI/Stack: Fixed bug where nicknames remains in the world after a client in a stack had disconnected
   * UI/Health: The ghost health slider no longer pops from 100% to the current hp after a cutscene   * UI/Health: The ghost health slider no longer pops from 100% to the current hp after a cutscene
 +  * UI/Glitch: During glitchmode ui elements are deactivated properly now
  
   * SaveGames: People can no longer late join to save games instances   * SaveGames: People can no longer late join to save games instances
  
 +  * Statistics: Orks, StoneWorm and FeedMe only counts as one enemy now
   * Resurrection:​ Player that would be stuck in terrain after resurrection are now placed properly   * Resurrection:​ Player that would be stuck in terrain after resurrection are now placed properly
   * ElvenWarrior:​ Expanded damage collider to prevent that the attack won't hit a player   * ElvenWarrior:​ Expanded damage collider to prevent that the attack won't hit a player
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   * Player/​Specials:​ Camera PostPro effects during special are now removed properly when stunned   * Player/​Specials:​ Camera PostPro effects during special are now removed properly when stunned
   * Player/​Projectiles:​ Fixed rare bug causing continous error   * Player/​Projectiles:​ Fixed rare bug causing continous error
 +  * Player/​CameraShakes:​ Fixed rare bug that occured when a player disconnected during a camera shake
  
   * TeleportSphere:​ Fixed bug where player could get stuck inside terrain when orb popped   * TeleportSphere:​ Fixed bug where player could get stuck inside terrain when orb popped
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   * Miniboss: Fixed bug where dying during cutscene'​s initial black fadeout cause error after the cutscene   * Miniboss: Fixed bug where dying during cutscene'​s initial black fadeout cause error after the cutscene
   * Miniboss: When you disconnect from a game an unused miniboss buff is now removed (fixes reconnection issues)   * Miniboss: When you disconnect from a game an unused miniboss buff is now removed (fixes reconnection issues)
 +
  
 ===== Looterkings Changelog v.0.8.5 - 20.12.2016 ===== ===== Looterkings Changelog v.0.8.5 - 20.12.2016 =====